Tag: VR
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Oculus Strategy: How Facebook Reshaped VR in 2014 and Beyond
Introduction: Oculus in 2014 — a turning point for VR The year 2014 marked a pivotal moment for virtual reality, with Oculus VR at the center of a shifting tech landscape. As a startup riding high on early demos, Oculus faced a crossroads: stay independent or align with a tech titan to scale its ambitions.…
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Apple: You (Still) Don’t Understand the Vision Pro
Introduction: Vision Pro as a Fold in the Future Apple’s Vision Pro has sparked a national conversation about what augmented reality (AR) and virtual reality (VR) can become when hardware, software, and design collide. The device promises an experience that blends digital content with the real world, offering a glimpse of a future where screens…
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The Best Christmas Gifts for Gamers and Movie Lovers
Why this gift guide fits both gamers and movie lovers Finding the right present for someone who loves games and films can be challenging. The goal is to balance power, portability, and viewing quality—without breaking the bank. This guide features versatile gifts up to about $1800 that elevate both gaming sessions and cinematic experiences, from…
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Steam Machine and Steam Frame: Your Questions Answered
Valve’s Ambitious Play: Steam Machine and Steam Frame Valve is pursuing two bold projects in the gaming hardware space: a Steam Machine as a dedicated console to take on traditional platforms from Sony and Microsoft, and a Steam Frame headset designed to compete in the expanding PC VR/AR landscape led by Meta. These efforts aim…
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Steam Machine Claim: Valve Says It Matches or Beats 70% of Gaming PC Rigs
Valve’s Bold Hardware Claim Valve has turned heads with a striking assertion about the Steam Machine, suggesting that its compact PC console hybrid now matches or even surpasses the performance of about 70% of existing gaming PC rigs. This claim comes as part of Valve’s broader push into hardware, following a trio of recent announcements…
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Virtual reality had its chance. It blew it.
VR Had Its Chance. Why It Failed in 2025 Virtual reality was once pitched as the breakthrough technology that would reinvent gaming, training, communication, and entertainment. In 2025, the sentiment has shifted from “the future is here” to “the hype didn’t match reality.” The belief that VR would dominate everyday life never materialized in the…
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VR Is Dead in 2025? A Reality Check for Virtual Reality
Is Virtual Reality Really Dead in 2025? Let’s start with a blunt assessment: virtual reality, the technology many hoped would reinvent entertainment, work, and training, isn’t thriving as proponents once imagined. In 2025, the headlines hint at revolution, but typical users tell a different story: novelty wears off, hardware remains expensive, and compelling software has…
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Valve’s Hardware Reveal Fuels the Half-Life 3 Fever Dream
Valve’s Hardware Revival: A New Chapter for PC Gaming Hardware Valve’s recent announcement of three hardware products—a Steam Machine console, a Steam Controller, and the long-awaited Steam Frame VR headset—reignites the industry’s conversation about living-room PC gaming. Coupled with the company’s already-successful Steam Deck, Valve is assembling a more cohesive hardware ecosystem that aims to…


