Tag: Game Development
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Kojima Credits Super Mario Bros. as a Major Inspiration Behind His Legendary Career
Hideo Kojima’s Surprising Inspiration In a candid discussion about his career, Hideo Kojima revealed a claim many fans wouldn’t expect: the classic platformer Super Mario Bros. played a pivotal role in steering him toward the game industry. This reflection adds a new layer to the origin story of Kojima Productions and offers a rare glimpse…
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Riot Games Signals Massive League of Legends Revamp for 2027
What We Know About the 2027 Revamp Riot Games is signaling a bold, long-term overhaul of League of Legends (LoL) with a new revamp planned for 2027. The company has acknowledged in discussions and media reports that a significant remake of the game is in the works. While Riot has not released a minute-by-minute feature…
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Divinity Aims for Early Access: Larian Keeps Promises Uncertain
Divinity Sets Its Sights on Early Access, but Promises Are Few Fans of the Divinity series may be wondering what comes next as Larian Studios teases an early access approach for a future Divinity title. After months of buzz around prospective releases and the surprising success of other studios’ early access strategies, Larian is striking…
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Divinity Aiming for Early Access: Larian Stays Elusive on Promises
Divinity Prepares for Early Access Without Promising a Date Developers at Larian Studios have signaled that Divinity could join the growing list of titles exploring early access, but they are careful not to promise a launch window. The studio’s approach mirrors a broader industry trend: studios use Early Access to gauge player interest, polish mechanics,…
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AI in Game Dev: Larian’s Swen Vincke Says AI Is Here to Stay, Sparks Industry Debate
Biggest takeaway: AI is here to stay in game development When Swen Vincke, CEO of Larian Studios and the mind behind Baldur’s Gate 3, publicly stated that generative AI is here to stay in game development, it touched a nerve across the industry. The comment arrived amid a broader conversation about how studios deploy AI…
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Three Bethesda Developers Share Progress on The Elder Scrolls 6
What We Know From Bethesda’s Three-Developer Insight Fans have long awaited The Elder Scrolls 6, and with the lid gradually lifting on concrete details, three Bethesda developers recently spoke to Game Informer about how the game is progressing. While no exact release window was announced, the interview emphasizes transparency about scope, technology, and the studio’s…
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Keita Takashashi Returns to Japan: What the To a T Flop Means for Games Careers
Shifting Currents in the Games Industry The games industry is a restless place where success can feel like a roll of the dice. When a project misses its mark, as the recent case of To a T suggests, industry veterans and aspiring developers alike must confront the reality that outcomes can be unpredictable. Keita Takashashi’s…
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Keita Takashashi’s Return to Japan: Lessons for Creators Leaving the U.S. Game Scene
Introduction: A Tipping Point in a Storied Career When a prominent creator pivots from a Western hub back to their homeland, it isn’t just a personal decision—it becomes a lens for examining risk, opportunity, and the volatile nature of the games industry. Keita Takashashi, the designer behind bold, unconventional titles and the recent flop tied…
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Nioh 3: Team Ninja Opens Up on the Next Chapter in the Samurai Action RPG Series
Introduction: A New Era for Nioh Fans of Team Ninja’s relentless samurai action RPG are in for a treat as Nioh 3 moves toward its release next year. In a recent interview, the development team discussed what fans can expect from the forthcoming entry, including refinements to combat, narrative scope, and new visual fidelity that…

