Categories: Gaming & Design

The game she wrote on a boat kept her afloat

The game she wrote on a boat kept her afloat

On a Quiet Houseboat, a Bold Project Was Born

In Gooise Meren, the Netherlands, a small, swaying home doubles as a studio for Lente Cuenen, a game designer whose work rose with the rhythm of the waves. Her houseboat rests on the river’s edge, where the afternoon breeze nudges the curtains and time seems to move with the boat’s gentle roll. It’s here, between a compact bed, a couch, a tiny TV, and a modest desk, that a stubborn idea found its shape: a game that could be played anywhere, even when life itself felt unsettled.

From Stabilizing Routine to Innovative Play

For Cuenen, the challenge was simple and stubborn: create a game that could travel with her, work on a boat’s limited footprint, and still feel expansive. “The space is small, but the possibilities aren’t,” she says. The project grew from evenings spent sketching game mechanics on sticky notes that stuck to a kitchen counter that doubles as a workstation. The boat’s motion fed the brainstorming process, inspiring gameplay that rewards calm, steady decision-making rather than rapid reflexes. In a world where many studios chase the next big hit, she pursued a design philosophy rooted in restraint and adaptability.

Designing in Contained Space: A Lesson in Creativity

The houseboat enforces a particular discipline: every element must earn its place. For Cuenen, that meant choosing mechanics that function in varied environments—on a crowded train, in a sunny park, or during a stormy night onboard. Her approach blends puzzle-solving with narrative exploration, inviting players to manage resources, plan ahead, and communicate with teammates across a virtual deck. The result is a portable game that remains approachable for newcomers while offering depth for experienced players who appreciate subtle strategy.

Texture of Everyday Life Becomes Play

One of the project’s core strengths is how it translates ordinary life on a houseboat into compelling gameplay. The constraints—the compact kitchen, the limited seating, the creak of the hull—become variables that shape the game’s pacing. Players learn to optimize actions, anticipate risks, and collaborate under shifting conditions. This reflects a broader trend in indie design: turning scarcity into a feature, not a flaw, and making the player feel physically present in the game’s world.

Community, Resilience, and the Future

As her project gained traction, Cuenen’s story resonated with communities along the Dutch waterways and beyond. The boat becomes a mobile workshop, a floating incubator where prototypes are tested and feedback is gathered in real time. Local gatherings on the shore, informal playtests at cafes, and online demonstrations helped widen the game’s audience. The experience underscores a larger narrative: resilience matters, and creative work can thrive even when it sails beyond traditional studios.

Why This Game Matters Now

In an era where developers chase large budgets and long development cycles, a project born on a boat serves as a reminder that constraints can spark innovation. The game’s design supports accessibility—short sessions, modular rules, and a focus on cooperative play—while offering layers of strategic depth for those who want to dive deeper. For Cuenen, the process has been as meaningful as the product: a daily practice of turning constraints into opportunity, a way to keep going when tides rise and pressures mount.

Looking Ahead

With the prototype refined, Cuenen plans to expand the game’s reach through community-driven playtesting, local partnerships in the Netherlands, and a crowdfunded push to bring a finished version to a wider audience. Her story—of a writer and designer who literally kept herself afloat by turning a boat into a creative workspace—offers a refreshing perspective on the possibilities of small spaces and big ideas.

As the boat drifts gently along the canal, it’s clear that the project is more than a game. It’s a testament to how imagination, perseverance, and a willingness to work with what you have can create something lasting, portable, and deeply human. The game she wrote on a boat does more than entertain—it embodies a philosophy of resilience in design and life.