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GTA 6 Price Talk: Experts Say Players Will Pay Over €80

GTA 6 Price Talk: Experts Say Players Will Pay Over €80

GTA 6 hype: Can price and subscriptions drive a record launch?

Grand Theft Auto 6 is set to be one of the biggest gaming events in years. As anticipation builds, analysts are not only debating how many units Rockstar will move but also whether a new subscription model attached to GTA Online could become a major revenue engine. The conversation centers on both the upfront price and a potential GTA+ service that could reshape how players experience the open-world franchise.

Forecasts from Konvoy

Analysts at Konvoy, a gaming-focused venture-capital firm, have outlined provocative numbers. Josh Chapman of Konvoy wrote on LinkedIn that GTA 6 could sell about 85 million copies in the first 60 days. In addition, roughly 20 percent of buyers could opt into GTA+, the ongoing subscription tied to the game’s universe. The suggested monthly price for GTA+ is 7.99 euros, though the firm speculates that players might be willing to pay as much as 8.99 euros. GTA+ reportedly offers in-game advantages for GTA Online and access to older Rockstar titles such as Red Dead Redemption and Bully. The logic is that a blockbuster launch may catalyze both a massive one-time purchase and a durable subscription stream.

GTA 5 benchmarks and what they imply

To set expectations, Rockstar reportedly sold around 11 million copies on the GTA 5 launch day, with the franchise cumulatively reaching well over 200 million copies. GTA 6 is expected to arrive on PlayStation 5 and Xbox Series X|S, with whispers of a companion mobile app in development. The focus on next-generation performance and a sprawling open world could help justify a premium price for early adopters, while the subscription option could create recurring revenue well beyond the initial sale.

The hype vs reality: a cautious take

It is important to view these figures as forecasts rather than guarantees. Forecasts often extrapolate current enthusiasm, but actual market reception depends on many factors: platform exclusivity, game quality, post-launch content, competition, and pricing sensitivity. The enormous hype—driven by the first two gameplay trailers that have drawn hundreds of millions of views—adds pressure for Rockstar to deliver on its promise. If GTA 6 truly surpasses expectations, it could redefine both sales trajectories and monetization models in the open-world genre.

What sustains growth beyond launch?

Even with blockbuster launch sales, the long-term health of GTA 6’s revenue will hinge on GTA+. If a sizable portion of players maintains subscriptions for months, Rockstar secures a stable revenue stream that can fund ongoing content updates and surprises. The debate now is whether the market is ready to embrace a dual pathway—high upfront purchase combined with a broad subscription service—as the standard for a modern open-world title.

Bottom line

Whether the projections turn into reality remains to be seen, but the GTA 6 narrative is already shaping expectations about pricing, ongoing value, and how players want to engage with a flagship franchise. The landscape could shift if more players opt for GTA+ or if a massive launch drives record-breaking sales. Either way, the conversation highlights a broader trend: premium games might increasingly pair a high upfront price with an evolving subscription ecosystem.